Pervasive games to improve active aging



Pervasive games to improve active aging

SHORT ABSTRACT OF THE TALK

Demographic ageing is a global problem that has had a particular impact on industrialised countries in recent years. The active ageing proposed by the World Health Organization emerges as a possible response to improve the quality of life of people as they age through the full development of their physical, social and mental well-being throughout the course of life. This talk presents a research project aimed at developing a technological platform to support active ageing based on three important pillars:

  • The analysis of interaction techniques in elderly people and their relationship with the problems of technological acceptance and intrusion into their lives.
  • The design of playful experiences (pervasive games) and their capacity to motivate the realization of specific activities that favor the active aging.
  • The integration of virtual assistants to favour a natural interaction with the elderly.

As a nexus of union of these technologies we propose the use of environments of the digital home integrating technologies of the Internet of Things (IoT) and systems of continuous monitoring on the people who in them carry out their daily activities.

SPEAKER

Full name: Patricia Paderewski
Filiation: University of Granada

SHORT SPEAKER CV

Dr. Patricia Paderewski (Ph.D., 2003) is a university lecturer at the University of Granada (Spain). She is currently involved in various (national and local) research projects. Her fields of research are Game Based Learning (GBL), Software Architecture, Software Systems Evolution Models, Development of Collaborative Applications and Gendering on which she has written more than 90 research papers published in national and international journals and conferences specialized on these topics. She is member of the Program Committee of different national and international conferences and has served as reviewer for several international journals. She is member of AIPO (Association of Person-Computer Interaction) and SISTEDES (Society of Software Engineering and Software Development Technologies).